Digital and print illustrator
I build accessible, story-driven designs across illustration, animation, and interactive artwork. Whether it is a print, digital art, or a video game ,I focus on turning ideas into engaging, visual narratives.
A recognised Arts Council-funded artist, my work has been exhibited in gaming events across the South East of England, including Colonnade House, Worthing and Newhaven Museum
I design visual identities, narratives, and art assets for campaigns. With a focus on character, environmental design and art direction, I create immersive artwork that resonates and builds a legacy.
As a DYCP Arts Council awardee, I embed accessibility into my process, tailoring visual design for neurodivergent audiences. I collaborate with underrepresented artists to bring fresh perspectives to commissions, and work with gaming studios, Level 3 Productions and BRiGHBLACK Productions, to deliver video game projects.
Through workshops, I help unrepressented artists to co-create characters, story arcs, and environments using both traditional and digital tools. These sessions focus on equipping artists with the skills to create fundable, industry-ready projects. My workshops have been delivered at Hastings Commons and Figment Arts.
